Chapter
3. The Art of Programming
This chapter provides an overview
of how programmers accomplish their jobs. If you already have Perl
installed, and you want to get started writing programs for
bioinformatics, feel free to skip ahead to Chapter 4.
Just as visitors to a biology lab tend to have a clueless awe of
"all those test tubes," so the newcomer to programming
may regard the world of the programmer as a kind of arcane black box
full of weird terminology and abstruse skills. So, to make the whole
enterprise a little more congenial, let's take a short tour of
some important realities that affect all programmers. Two of the most
important are practical strategies that good programmers use and
where to go to find answers to questions that arise while you are
programming. Using a couple of brief narrative case studies,
we'll look at how programmers find solutions to problems. Appendix A lists some of the best Perl and bioinformatics
resources to help you solve your particular problems.